Home > Authors > J. Patrick Williams > Gaming as culture
Gaming as culture
"This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society"--Provided by publisher.
See on goodreads | librarything
Recent activity
Rate this book to see your activity here.
2 Books Similar to Gaming as culture by J. Patrick Williams
Bookscovery readers who liked Gaming as culture also like
Subcultural theory, and The players' realm.
How many of these have you read?
Comments and reviews of Gaming as culture
Please sign in to leave a comment